Every step in order, no explanations. Open the full manual when a step needs detail.
Turn on the power
Build Pack-a-Punch
Feed the three dragon heads
Take the Wrath of the Ancients
! Bleed out and lose it? Walk back to the same spot and pick up another.
Know your traps and launchers
Anti-gravity on demand
Check your prerequisites
Activate the pyramid
Stop the clock at 9:35
! Some players report this step is not strictly required. It is cheap to do, so do it.
Chain four wisps
! Do not let the round end mid-chain. Keep a zombie alive and split the map between players so nobody sprints across the castle chasing sparks.
Travel back in time
! The code rerolls every round, so do not kill the last zombie between reading it and entering it.
Set the Death Ray to PROTECT
Enter Groph’s code
Empty the safe
Play Simon Says, twice
! In co-op, have people cover whoever is at the terminal. Dogs keep spawning until it is done.
Shoot down the rocket
Second trip back
Wake the keeper
Escort the keeper
! At the car site by Double Tap you must place the keeper tablet on the wall before kills will register. Only the player with the correct bow should be killing, unless you are about to get overrun.
Open the boss room
Beat the Corrupted Keeper
! Bring monkey bombs for the skeletons and a Pack-a-Punched weapon. Trapping him is the whole fight; damage windows only exist when he is held.
Finish it